Represents a position (x,y)

Introduction

Points are used throughout UI to represent co-ordinates on a screen, control, or area.

Class synopsis

UI\Point
final class UI\Point {
/* Properties */
public $x;
public $y;
/* Constructor */
public __construct(float $x, float $y)
/* Methods */
public static UI\Point at(float $point)
public static UI\Point at(UI\Size $size)
public float getX()
public float getY()
public setX(float $point)
public setY(float $point)
}

Properties

x

Holds the X co-ordinate, can be read/written directly

y

Holds the Y co-ordinate, can be read/written directly

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