Area

Introduction

An Area represents a canvas which can be used to draw, and respond to mouse and key events.

Class synopsis

UI\Area
class UI\Area extends UI\Control {
/* Constants */
const int UI\Area::Ctrl;
const int UI\Area::Alt;
const int UI\Area::Shift;
const int UI\Area::Super;
const int UI\Area::Down;
const int UI\Area::Up;
/* Methods */
protected onDraw(
    UI\Draw\Pen $pen,
    UI\Size $areaSize,
    UI\Point $clipPoint,
    UI\Size $clipSize
)
protected onKey(string $key, int $ext, int $flags)
protected onMouse(UI\Point $areaPoint, UI\Size $areaSize, int $flags)
public redraw()
public scrollTo(UI\Point $point, UI\Size $size)
public setSize(UI\Size $size)
/* Inherited methods */
public UI\Control::destroy()
public UI\Control::disable()
public UI\Control::enable()
public UI\Control UI\Control::getParent()
public int UI\Control::getTopLevel()
public UI\Control::hide()
public bool UI\Control::isEnabled()
public bool UI\Control::isVisible()
public UI\Control::setParent(UI\Control $parent)
public UI\Control::show()
}

Predefined Constants

UI\Area::Ctrl
Shall be set in the modifiers passed to key and mouse events when the CTRL key is active
UI\Area::Alt
Shall be set in the modifiers passed to key and mouse events when the ALT key is active
UI\Area::Shift
Shall be set in the modifiers passed to key and mouse events when the SHIFT key is active
UI\Area::Super

UI\Area::Down

Shall be set in the modifiers passed to key and mouse events

UI\Area::Up

Shall be set in the modifiers passed to key and mouse events

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