The SyncEvent classIntroductionA cross-platform, native implementation of named and unnamed event objects. Both automatic and manual event objects are supported. An event object waits, without polling, for the object to be fired/set. One instance waits on the event object while another instance fires/sets the event. Event objects are useful wherever a long-running process would otherwise poll a resource (e.g. checking to see if uploaded data needs to be processed). Class synopsisSyncEvent
class SyncEvent
{
/* Methods */
public __construct(string
$name = ?, bool $manual = false , bool $prefire = false )public bool fire()
public bool reset()
public bool wait(int
}$wait = -1)
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